import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
+import java.io.File;
+import java.io.FileInputStream;
+import java.io.IOException;
import java.io.InputStream;
import java.net.MalformedURLException;
import java.net.URL;
}
}
+ /**
+ * Copy a file as an nt:file, assuming an nt:folder hierarchy. The session
+ * is NOT saved.
+ *
+ * @return the created file node
+ */
+ public static Node copyFile(Node folderNode, File file) {
+ InputStream in = null;
+ try {
+ in = new FileInputStream(file);
+ return copyStreamAsFile(folderNode, file.getName(), in);
+ } catch (IOException e) {
+ throw new ArgeoException("Cannot copy file " + file + " under "
+ + folderNode, e);
+ } finally {
+ IOUtils.closeQuietly(in);
+ }
+ }
+
+ /** Copy bytes as an nt:file */
+ public static Node copyBytesAsFile(Node folderNode, String fileName,
+ byte[] bytes) {
+ InputStream in = null;
+ try {
+ in = new ByteArrayInputStream(bytes);
+ return copyStreamAsFile(folderNode, fileName, in);
+ } catch (Exception e) {
+ throw new ArgeoException("Cannot copy file " + fileName + " under "
+ + folderNode, e);
+ } finally {
+ IOUtils.closeQuietly(in);
+ }
+ }
+
+ /**
+ * Copy a stream as an nt:file, assuming an nt:folder hierarchy. The session
+ * is NOT saved.
+ *
+ * @return the created file node
+ */
+ public static Node copyStreamAsFile(Node folderNode, String fileName,
+ InputStream in) {
+ Binary binary = null;
+ try {
+ Node fileNode;
+ Node contentNode;
+ if (folderNode.hasNode(fileName)) {
+ fileNode = folderNode.getNode(fileName);
+ // we assume that the content node is already there
+ contentNode = fileNode.getNode(Node.JCR_CONTENT);
+ } else {
+ fileNode = folderNode.addNode(fileName, NodeType.NT_FILE);
+ contentNode = fileNode.addNode(Node.JCR_CONTENT,
+ NodeType.NT_RESOURCE);
+ }
+ binary = contentNode.getSession().getValueFactory()
+ .createBinary(in);
+ contentNode.setProperty(Property.JCR_DATA, binary);
+ return fileNode;
+ } catch (Exception e) {
+ throw new ArgeoException("Cannot create file node " + fileName
+ + " under " + folderNode, e);
+ } finally {
+ closeQuietly(binary);
+ }
+ }
+
/**
* Creates depth from a string (typically a username) by adding levels based
* on its first characters: "aBcD",2 => a/aB